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NEW QUESTION: 1

A. Option A
B. Option C
C. Option B
D. Option D
Answer: A

NEW QUESTION: 2
A Windows Communication Foundation (WCF) solution uses the following contract to share a message across its clients.
(Line numbers are included for reference only.)
01 [ServiceContract]
02public interface ITeamMessageService
03{
04 [OperationContract]
05string GetMessage0;
07 [OperationContract]
08void PutMessage(string message);
09)
The code for the service class is as follows
10 public class TeamMessageService: ITeamMessageService
1 1{
12Guid key = GuicLNewGuidO;
1 3string message = "Today's Message":
1 4public string GetMessage()
i5{
16 return stringFormat("Message:{0} Key:{1}",
message, Key);
1n
1 9public void PutMessage(string message)
20{
2lthismessage = message;
22}
23)
The senvice is self-hosted. The hosting code is as follows.
24 ServiceHost host =
25BasicHttpBinding binding =
new BasicHttpBinding(BasicHttpSecuntyMode.None):
26 host AddServiceEndpoint(
HMyApplication lTeamMessageService, binding,
"http:/Ilocalhost: 12345w);
27 host Open0;)
You need to ensure that all clients calling GetMessage will retrieve the same string, even if the message is updated by clients calling PutMessage
What should you do?
A. Add the following attribute to the TeamMessageService class, before line 10.
[ServiceBehavior(lnstanceContextMode = lnstanceContextMode. Single)]
B. Add the following attribute to the TeamMessageService class, before line 10.
[ServiceBehavior(lnstanceContextMode = lnstanceContextModePerSession)J Then
change the binding definition on the service at line 25, and on the client to the following
WSHttpBinding binding new
WSHttpBinding(SecurityModeNone);
binding ReliableSession. Enabled true;
C. Redefine the message string in line 13, as follows
static string message = 'Today's Message":
Then change the implementation of PutMessage in lines 19-22 to the following
public void PutMessage(string message) { TeamMessageServicemessage message,
}
D. Pass a service instance to the instancing code in line 24, as follows.
ServiceHost host = new ServiceHost(new TeamMessageServiceO);
Answer: A

NEW QUESTION: 3
どの2つのステートメントが正しくpingユーティリティを説明していますか?
A. パスを特定せずにリモートデバイスへの接続を確認できます
B. ICMPタイム超過メッセージの送信元を特定できます
C. パケットがリモートデバイスに到達するまでの経路を特定できる
D. UDPを使う
E. icmpを使う
Answer: B,E

NEW QUESTION: 4

A. Option D
B. Option A
C. Option C
D. Option B
Answer: A,B


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