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NEW QUESTION: 1
Which two IPv6 address pairs can be assigned on a point-to-point link with a /125 mask? (Choose two.)
A. 2001:DB8::10 and 2001:DB8::17
B. 2001:DB8::9 and 2001:DB8::10
C. 2001:DB8::1 and 2001:DB8::18
D. 2001:DB8::1 and 2001:DB8::2
Answer: A,D
Explanation:
2001:DB8::x/125 = 2001:0DB8:0000:0000:0000:0000:0000:00xx
1- The 0's disapear because the 3 zero ommiting rules: Leading zeros can be omitted Groups of four zeros can be abbreviated to a zero Multiple contiguous groups (2-byte groups) can be abbreviated to double colon (::) but only once. 2- IPv6 is made by 128bits, therefore 128-125 = 3 This means that the last 3 bits represent the hosts, just like in IPv4 3- IPv6 is represented in Hex numbers: Ex: 2001 = 00100001 4- Then you can determine the answer just like in IPv4 (or at least in a very similar way) 2001:DB8::1 and 2001:DB8::2 belong to the /125 mask because of the 3 last bits 2001:DB8::9 and 2001:DB8::10 are obviously not in the same /125 subnet (remember 10 in hex is much different thatn 10 in decimal) 2001:DB8::10 and 2001:DB8::17 fall into the /125 subnet 2001:DB8::1 and 2001:DB8::18 it goes beyond the /125 subnet 5- In case you didn't understand why: 2001:DB8::1 - 2001:DB8::9 = First Subnet's Host 2001:DB8::10 - 2001:DB8::18 = Second Subnet's Hosts
NEW QUESTION: 2
A. uax_url_emailkeyword_v2nGram
B. uax_url_emailpath_hierarchy_v2microsoft_language_tokenizer
C. classicpath_hierarchy_v2microsoft_language_steming_tokenizer
D. classicnGrammicrosoft_language_tokenizer
Answer: B
Explanation:
Topic 8, LitWare, Inc
Background
You are a developer for LitWare, Inc., a game development company. You are developing a backend service for an online social gaming platform named GamerData. The game is built around point generators, which are associated with physical landmarks. Players claim point generators which give them a set amount of points per day.
Business Requirements
Mobile App
The game itself runs on various mobile devices and is developed by TailSpin Toys, a company that specializes in mobile game development. The mobile app will periodically make calls to the GamerData service to find the five closest point generators that are located less than the specified distance from the player's current location. If no point generators are found, the search distance increases until one is found.
The mobile app shows all the point generators owned by each player. The mobile app allows for each player to search for claimed point generators by player name. This search does not require exact spelling of names. The details for each claimed generator is shown in the app.
When a player claims a point generator, they should receive an email notification. An Azure Function named EmailPlayer has been developed to email players with details about recently claimed point generators.
Sponsors
The platform allows business to sponsor point generators within a business location.
Reports
A report named Daily Sponsor Report must be generated each day at midnight. The report must contain a section for each sponsor. Each sponsor section must contain two subsections.
The first subsection of the report contains the names of the point generators for that sponsor, ordered by the last time the point generator was claimed. The second subsection contains the current owners for each of the point generators for the sponsor. Generation of reports must not impact the GamerData service.
Technical Requirements
GamerData Service
All data for the GamerData service is stored in an Azure DocumentDB instance named GamerData. Business and players interact with the service by using a REST API.
The REST API must:
* Produce valid Swagger API specifications for non-obsolete actions.
* Be optimized for loading specific point generators.
* Follow REST best practices.
* Include appropriate terms of service.
Costs for all Azure services must be minimized.
Build and Deployment
The GamerData service will be deployed to Azure in a private VNet.
Security
Sponsors have accounts in an Azure Active Directory (Azure AD) with business-to- consumer (B2C) enabled named litwaregamerdata.onmicrosoft.com managed by Litware, Inc. for both GamerData and LitWare, Inc. services.
Only Litware, Inc. developers and automated testing tools should be able to directly access the GamerData service. All other use of the service must be through Azure API Management. A description of the security practices used during development, available on Microsoft SharePoint, must be available to users of the API under the terms of service.
Reporting
Azure Search will be used as the source for running reports. The properties of indexes in Azure Search must match the names of the properties in DocumentDB.
Performance
The Azure DocumentDB must not be used for reporting purposes. All services must perform queries in the data store when possible.
Application Structure
Startup.cs
Relevant portions of the app files are shown below. (Line numbers in the code segments are included for reference only and include a two-character prefix that denotes the specific file to which they belong.)
PointController.cs
Relevant portions of the app files are shown below. (Line numbers in the code segments are included for reference only and include a two-character prefix that denotes the specific file to which they belong.)
PointGenerator.cs
Relevant portions of the app files are shown below. (Line numbers in the code segments are included for reference only and include a two-character prefix that denotes the specific file to which they belong.)
NEW QUESTION: 3
Amazon SQSに関して、キュー内のメッセージをどのように保護できますか?
A. ルートアクセスを使用しない
B. Amazon SQSは、アクセスキーIDまたはX.509証明書のいずれかを使用してIDを認証します
C. IAMアクセスキーを使用
D. できません
Answer: B
Explanation:
Amazon SQSキューに保存されたメッセージが不正アクセスから保護されるようにするための認証メカニズムが提供されています。 AWSアカウントの所有者のみが、作成したキューにアクセスできます。 Amazon SQSは、実績のある暗号化方法を使用して、アクセスキーIDとリクエスト署名を使用するか、X.509証明書を使用することにより、身元を認証します。
https://aws.amazon.com/sqs/faqs/